Sleeper Hit
Thomas Cross Wednesday, 09 December 2009 02:37 PDF Print E-mail

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To say that a game is “cute” or that a game cultivates a “fun” or “exuberant” atmosphere is most often to overtly or covertly accuse that game of an obvious, mercantile approach to “fun” and “cuteness.” Games that trade in this kind of forced, always-on quirkiness and exuberance are as annoying and ostentatious as movies that do the same.

 
Ben Kendrick Tuesday, 08 December 2009 11:49 PDF Print E-mail

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Ratchet and Clank are back in the latest title in the franchise by Insomniac Games. The PS3 exclusive has been somewhat overlooked, predominantly owing to its October 27 launch falling directly between two of the year’s most anticipated releases: Uncharted 2: Among Thieves and Call of Duty: Modern Warfare 2. Despite the competition, the title sold one hundred thousand copies in its first week on shelves, and Insomniac has repeatedly stated they aren’t worried, asserting that the Ratchet and Clank series is a staple for many gamers. They have an audience, and they believe that gamers who may have been distracted during the game’s launch won’t wait too long to revisit the Ratchet and Clank universe – but should they?

 
Thomas Cross Friday, 04 December 2009 00:08 PDF Print E-mail

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Drawn to Life: The Next Chapter is a game similar in spirit to its new, younger brother, Scribblenauts, but it is not nearly as ambitious (or flawed) as that now-famous game. While Scribblenauts is concerned with providing an outrageously large sandbox of words and characters for players to mess about in, Drawn to Life: The Next Chapter is a more controlled, directed experience. It is, to put it simply, a platformer, and it is not a terribly revolutionary or brilliant platformer. It’s the world that the players create around themselves that makes this game special.

 
Simon Ferrari Friday, 04 December 2009 12:46 PDF Print E-mail

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Rainbow Islands: Towering Adventure is a tough sell. It’s a remake of a Taito “classic” that I haven’t played. Apparently the original was something of a spiritual sibling of Bubble Bobble. You can see the resemblance: Towering Adventure follows an upward action similar to Ice Climbers, an inverse of Bubble Bobble’s descent into a pink-and-blue pastel pit of peril. Instead of little blue and green dragons who jump incredibly slowly and shoot bubbles along a horizontal axis, Towering Adventure features two vanilla white dudes who jump incredibly slowly and shoot rainbows along a horizontal axis. This is where the familial resemblance ends.

 
Donovan Farnham Wednesday, 09 December 2009 15:20 PDF Print E-mail

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Gamers kill dinosaurs, roll random things into balls, and control a plumber as he kicks and stomps mushroom monsters into the ground. There are some weird games out there, but Fairytale Fights is the first time gamers take control of well-known bedtime story characters in their blood-covered escapades in fantasy land, and for good reason.

Fairytale Fights is an M-rated brawler set in "once upon a time" where players pick from Beanstalk Jack, the Naked Emperor, Snow White, and Little Red Riding Hood, and relive classic fairytale stories. But these aren’t the stories you grew up with.

 
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